Education Full Sail University 2010 – 2012 Bachelor of Science (Game Art) Porter County Career and Technical Center 2008 – 2010 Courses Studied – Computer Animation and Design Academic achievements: • Technical Honor Society • Certificate of Technical Achievement • Outstanding Student Award Student Projects Dark Harvest May 2012 - Oct 2012 Full Sail University Game Project Character Artist Spent 5 months working on a game. Our development cycle was concept, core, alpha, beta, and gold. We were a team of 10 students, 4 artists and 6 devs. We would meet 5-6 days a week for eight hours. My jobs were to model and texture characters, as well as create normal maps for all the characters. I also assisted with rigging and anything extra that needed to be done. Personal Projects Maned Wolf model April 2012 Spent 1 month creating a model that consisted of a high resolution sculpt, low resolution retopology, normal map, and texture map. Created using Zbrush, Maya, and Photoshop Dragon Bust July 2012 Created over the course of 5 weeks while also working on Dark Harvest. Sculpted, retopologized, and painted in Zbrush. UVed and created transfer maps in Maya. Combined multiple bakes in Photoshop. Software • • Maya • Z-Brush • Photoshop • A+ CAD • SolidWorks • ArchiCAD • Blender Interests • Horse Back riding for 5 years until graduation • Participated in Band for 7 years, 6-12 grade • 1st Chair Alto Sax for 2 years