Education

Full Sail University         2010 – 2012

Bachelor of Science (Game Art)


Porter County Career and Technical Center 2008 – 2010

Courses Studied – Computer Animation and Design

Academic achievements:

Technical Honor Society 

Certificate of Technical Achievement

Outstanding Student Award


Student Projects

Dark Harvest                    May 2012 - Oct 2012

Full Sail University Game Project


Character Artist

Spent 5 months working on a game. Our development cycle was concept, core, alpha, beta, and gold. We were a team of 10 students, 4 artists and 6 devs. We would meet 5-6 days a week for eight hours. My jobs were to model and texture characters, as well as create normal maps for all the characters. I also assisted with rigging and anything extra that needed to be done. 


Personal Projects

Maned Wolf model                                                     April 2012

Spent 1 month creating a model that consisted of a high resolution sculpt, low resolution retopology, normal map, and texture map. Created using Zbrush, Maya, and Photoshop

Dragon Bust                                                     July 2012

Created over the course of 5 weeks while also working on Dark Harvest. Sculpted, retopologized, and painted in Zbrush. UVed and created transfer maps in Maya. Combined multiple bakes in Photoshop. 


Software

Maya

Z-Brush

Photoshop

A+ CAD

SolidWorks

ArchiCAD

Blender




Interests

Horse Back riding for 5 years until graduation

Participated in Band for 7 years, 6-12 grade

1st Chair Alto Sax for 2 years

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